(No Title)
It’s really unfortunate that I’m so busy right now with projects, because I’m actually reviving the Sigma MUD project. The combat system is almost complete, and I’m currently typesetting it with LaTeX, XFig, and Gnuplot.
There’s a lot of math in the system, and I think it will work well because it presents very straightforward solutions to the normal problems of game design.
We’ll see…