(No Title)
Sigma Punch List
- Implement Container class (inherits from Item) with List of Item pointers for container contents
- Item weights in XML and data structures
- Weapons and Wearables (probably implemented at the Item level to avoid inheritance bloat)
The Big Picture: These modifications (and statistics) lead to a combat system. Following combat is the Lua API. Then, it’s extension, testing, and perfecting into a 0.1 or 1.0 type release.