Brandon's Blog

3/30/2006

Final Fantasy III

I’m pretty sure I’m farther into FF III this time than I’ve ever been, which means I’m more than a few steps into the World of Ruin segment; I believe I’m about to pick up Locke.

I am probably even more critical of the game this time around, as I feel like the plot is basically guess-and-check when it comes to knowing what to do next, especially as the game progresses.  Lots of “Let’s go!” without a lot of motivation or plot drive.

It seems like the game is trying to be in between an Oblivion-like openendedness and an Enix-style linearity, but it feels confused and jumpy to me.  If there’s only one thing to do next, I want my hand held.

I miss my names.  Locke=Crynn, Airship Guy=Trylle.  I don’t remember my name for Edgar, but he’s always my favorite player.  I don’t know if I could say the same thing if he didn’t have that crazy chainsaw.  I took the stock names so I could follow the FAQs when I lose my way.

That old guy who comes in with the painting brat…what the heck?  Why even bother?  Magic warrior, my butt.  That guy couldn’t fight his way out of a wet paper sack.